Can you design a mobile user experience that can save kids lives?

We’re expanding UNICEF Kid Power currently only schools and launching a consumer wearable platform early next year. There’s incredible momentum – Disney is funding some of the platform development and a major retailer is engaged in getting the product to families throughout the US in March – but we’ve got a lot to do between now and then, so we’re hiring our first interaction designer to shape the experience (mobile, web, hardware).

This new team member will be a core member of the team and supported by some amazing people. We have a couple amazing agencies working with us on this project who will be providing input and feedback. (Ammunition Group for ID, Daylight for program design, Design Group Italia for brand, visual design and packaging.) So whether you have an entire career in UX or are just graduated from design school with your new ninja skills, feel free to consider the role.

It’s not for everyone, but if you’re at all intrigued or know someone who would be a rockstar in this role, please email

Company and Project Overview

“What if we could give calories away, not just burn them?” Calorie Cloud is the answer to that question. We are a nonprofit health technology startup dedicated to ending hunger by getting adults and kids more active with wearable technology.

We’re hiring an interaction designer to work full-time on UNICEF Kid Power, the world’s first wearables-for-good platform, which we’re developing as a joint venture with our partners at the U.S. Fund for UNICEF. In the year since we launched our first pilot, more than 12,000 kids have gotten active through the classroom version of UNICEF Kid Power and saved more than 600 lives through their activity.

Now we’re building a new consumer wearables platform to help families get active together and save lives. It will hit retail shelves nationwide at the beginning of 2016.

About this Position

We are hiring an interaction designer to work full-time on the Kid Power consumer platform, which is currently in the concept stage. We are working with outside design teams to produce final concepts and visual design assets. The interaction designer will be instrumental in bringing these designs from concept to reality. The experience will be delivered as missions in a mobile app (Android, iOS, phone and tablet sizes). Think game design connecting online missions to the real world.

We’re running fast and lean, so we’re looking for a designer who is an innately curious problem-solver, not just an Axure/Balsamic/Sketch/Illustrator pro. You should be comfortable working with a remote team and sharing Sharpie-level sketches before worrying about pixel-perfect prototypes.

Main responsibilities:

  • Work with Calorie Cloud’s product manager and outside design teams to flesh out user flows, information architecture, and interaction designs
  • Conduct UX design for mobile, web, and our wearable hardware (IA, ideation, wireframing, user flows, etc)
  • Produce developer-ready design direction as needed
  • Provide design direction to external agencies as needed

Desired attributes:

  • Experience designing for behavior change
  • Experience designing for kids
  • Experience with game design
  • Borderline obsessive attention to detail (as in: “what are all the possible ramifications of this design decision?”, not “should we use a ligature in ‘daft’?”)
  • Mission alignment with Calorie Cloud / UNICEF
  • Bonus: visual design and/or front-end/ or mobile development experience


Please email and tell us a bit about yourself: why are you interested in this project? What background do you have that equips you to do the job? Feel free to ask us any questions as well. We look forward to hearing from you!

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